DYO is a 2D puzzle platformer. Help two minotaurs to escape a labyrinth by combining the halves of the split screen in different ways - thus altering the level. It was released in February 2018 for PC on steam and itch.io.
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My tasks during this project included:
research and creation of concept/mock-ups, planning workflow for 2D assets, production of 2D assets, implementation of 2D assets in engine and protoyping some scripts to generate visuals.
This project was a great learning experience :-)
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Programming, Level, GD: Josia Roncancio
Level, GD: Max Warsinke
Audio, Level, GD: Ragnar Thomsen